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1. Strategic cruiser balance pass - in EVE General Discussion [original thread]
Cade Windstalker wrote: ...I'm not sure if it's enough of a nerf or not, but I wouldn't call it a small one by any means, and it's not just to EHP. Fair enough. I'll adopt a 'wait and see' approach then.
- by Beast of Revelations - at 2017.07.01 03:24:08
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2. Strategic cruiser balance pass - in EVE General Discussion [original thread]
Frostys Virpio wrote: Fabled Warrior wrote: Where is the buf? This is NERF!!! The intent of the balance pass was not to make them more powerful... Actually, the numbers the guy posted up there look like a joke. I see an EHP reductio...
- by Beast of Revelations - at 2017.06.29 17:25:04
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3. New loki stats on test server, mostly good, but something very bad. - in EVE General Discussion [original thread]
Beast of Constipation wrote: you can fix it by going back on sisi and actually checking all the subs and seeing where you were wrong ... Cool name bro.
- by Beast of Revelations - at 2017.06.26 05:53:31
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4. What exactly did CCP nerf and what's all the fuss about? - in EVE General Discussion [original thread]
Jenn aSide wrote: CCP is nerfing the right thing this time. In the past CCP usually nerfed only symptoms of a problem while ignoring the actual cause. For example: ... CCP's fix: Get rid of fighter assign for EVERYONE. I never gate camped o...
- by Beast of Revelations - at 2017.06.15 10:04:06
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5. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Adding gates to anoms is neither quick nor easy as proven by the issues we've had with new ship classes on gates. Legacy code probably but it's not a nice system they have to decide what can use a gate and what can't. I ...
- by Beast of Revelations - at 2017.06.15 01:55:46
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6. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: Fair enough on the enemy cynos, but I still feel that if an enemy blobs you with caps, you can blob them with dreads. I have no doubt what you say is true. Which is why I said that the triage idea, in retrospect, wasn't ...
- by Beast of Revelations - at 2017.06.14 22:23:41
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7. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: Compare this to HAW dreads and seiged rorqs. Yes there's a higher chance to get tackled, but 9 times out of 10 if you're out there in a capital, you've got friends in cyno range. The risk is moot because you can blob the day...
- by Beast of Revelations - at 2017.06.14 19:42:42
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8. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Beast of Revelations wrote: Linus Gorp wrote: Beast of Revelations wrote: but in ratting some anom, the carrier would be alone With a cyno, in range of a (super) capital blob. That was the point. No, you tried ...
- by Beast of Revelations - at 2017.06.14 14:32:20
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9. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Beast of Revelations wrote: but in ratting some anom, the carrier would be alone With a cyno, in range of a (super) capital blob. That was the point.
- by Beast of Revelations - at 2017.06.14 10:50:38
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10. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: If you think putting triage back on carriers wouldn't be nerfing the ship GÇö and massively more so than the 10% DPS nerf they went with GÇö you need to shush and let the grownups talk. I agree. I don't like that part...
- by Beast of Revelations - at 2017.06.13 21:32:08
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11. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Then CCP introduced Fighter Squadrons last year and the money supply that had been stable for 7 years prior exploded. LOL, so ships and weapons systems are the problem with the economy? Then you're right! We'd better start ...
- by Beast of Revelations - at 2017.06.13 21:27:09
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12. Super/Carrier Nerf - How about this instead? - in Player Features and Ideas Discussion [original thread]
There are a million right ways to fix this - they aren't interested. They think nerfing a ship in PvP is the way to fix the economy LOL. - Ban carriers from going in - that would fix it. - Enhance the efficiency the rats target and hit fighters ...
- by Beast of Revelations - at 2017.06.13 18:45:10
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13. Solution to isk faucet with supers/carriers in null sec - in Player Features and Ideas Discussion [original thread]
There are a million right ways to fix this - they aren't interested. They think nerfing a ship in PvP is the way to fix the economy LOL. - Ban carriers from going in - that would fix it. - Enhance the efficiency the rats target and hit fighters ...
- by Beast of Revelations - at 2017.06.13 18:44:25
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14. Networked Sensor Array (NSA) vs Carrier DPS - in EVE General Discussion [original thread]
Ragnar STS wrote: The incoming (already here if tomorrow) reduction to carrier DPS isn't the real problem with carriers. The problem with carriers and ratting is the Networked Sensor Array (NSA). No. The REAL problem is the amount of ISK in...
- by Beast of Revelations - at 2017.06.13 03:38:26
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15. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Miner Hottie wrote: So instead of nerfing the **** out of carriers even more (they are garbage in WH space now, good for rolling holes) and supers, why don't you add some escalations to k-space anoms that spawn a bunch of elite battleships and ...
- by Beast of Revelations - at 2017.06.13 01:04:18
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16. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Quit talking about CCP's stupid statistics and numbers. IT DOESN'T 'EFFING MATTER. Whether right or wrong, whether the amount of ISK is 500X more than what they think it is, or 500X less, it doesn't 'effing matter. YOU DON'T FIX THE DAMN ECONOMY...
- by Beast of Revelations - at 2017.06.12 23:28:28
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17. You theorycraft the internal CCP memo [CARRIER NERF] - in EVE General Discussion [original thread]
Blade Darth wrote: As for someone who supposedly doesn't own any carriers you seem suspiciously salty. No carriers, no skills for one, I don't even live in null sec. Unlike some people, it doesn't have to affect me personally for me to care ...
- by Beast of Revelations - at 2017.06.12 22:33:42
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18. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: ...this nerf is going to have very little impact in PvP because nobody uses them anyway. Hell, carriers are a bit of a rarity too, its mostly just FAX and dreads. I don't get the mentality and sentiment. You want big fat multi...
- by Beast of Revelations - at 2017.06.12 22:21:25
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19. You theorycraft the internal CCP memo [CARRIER NERF] - in EVE General Discussion [original thread]
Hello folks, your humble show host Beast of Revelations welcomes you once again to another edition of... [drum roll]... the Internal CCP Memo Game! The game where YOU get to theorycraft the internal CCP memo! It could be a memo, a discussion betw...
- by Beast of Revelations - at 2017.06.12 21:13:59
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20. What exactly did CCP nerf and what's all the fuss about? - in EVE General Discussion [original thread]
What's the fuss? The brain dead morons who haven't a clue how to balance a game or devise a solution to issues (and believe me it's not that hard) think that the solution to too much ISK floating around is to nerf PvP. I have no skin in the game,...
- by Beast of Revelations - at 2017.06.12 21:00:22
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